![]() ![]() I did a WC:RoC campaign for a friend,explaing a HUGE war between my clans and the Sabres,hardest thing was making it interesting around the Lava Maze,but I did some good work making a defence/adventure map of Varrock where it starts. Make a trigger to put the Curse buff graphic above a player killers head for 10 mins.Respawning is simply just waiting 2 seconds and reviving INSTANTLY right back in the starting village,then theres item loss,which is just editting the "Inventory" ability. Make a trigger to stop you from attacking outside of wilderness or duel arena type areas,like you hit a player and a trigger steps in and damages you for about 5-20 damage per attack. Set the acquiring range to 100 except on NPC's. When it comes to player interactions,try these: The best way to make Black Knights though,you have to find a footman without a shield and set his tinting to 35,35,35.Iron should be 135,125,125 and steel only 175,190,175 and white,just 255,255,255.I tried doing these maps before,but I got bored and decided to quit.Also,try making Spell Books for Strike,Bolt,Blast,Wave and other spells. Heres a quick tip for RuneScape combat,set EVERY monster and units attack damage to range from 0 to whatever.Try using the interfaces and such to make it so your Hero can go upto lvl90 and so that he starts off with only 0-1 dmg,10HP and 1 in every stat.Mana could act as runes(1 Rune,1 mana,) Mana Potions could recharge the runes.The thing about making runescape maps is the floors.Make it so you can only enter certain parts of large buildings,use a body of water or a mountain to hide away the 2nd or 3rd floor of certain buildings. Welcome to Old School RuneScape Relive the challenging levelling system and risk-it-all PvP of the biggest retro styled MMO. ![]()
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